Boissard, Eric - Real-time ocean waves rendering
Real-time deep-ocean waves simulation. Rendering using vertex and pixels shaders. Portfolio.
http://eric.boissard.free.fr/
Bujnak, Martin
Computer graphics, realtime 3D engines with dynamic elements like lights and shadows.
http://www.2b3d.host.sk/
CG References and Tutorials by Malcolm Kesson
A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX.
http://www.fundza.com/
Codito, Ergo Sum
Graphics programming tutorials, source code and free downloads.
http://home10.inet.tele.dk/moelhave/
Doucette, Jason
Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads.
http://www.jasondoucette.com/
Doucette, Matthew
C.V. Real-time computer programming graphic examples and raytraced computer graphics. Wipeout Othello/Reversi game. Quotes. Music composition section. Wallpapers. Software piracy notes. Chess section.
http://www.matthewdoucette.com/
Elias, Hugo
In-depth computer graphics programming articles and examples. Reviews of graphics/programming and other books. Links.
http://freespace.virgin.net/hugo.elias/
Forbes, Kevin
Research info, downloadable graphics/vision source code, and personal home page.
http://thekrf.com
Gruaz, Raphael
Offers CV, projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), information on travels, and photos.
http://www.gruaz.net/
Harris, Kevin R. - CodeSampler
Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language.
http://www.codesampler.com/
James, Grant - Zeus CMD
Tutorials on C++, Java, Photoshop, 3DMax, Visual Basic.NET, HTML.
http://www.zeuscmd.com/
Klosiewicz, Przemek - SweetSheep Homepage
About. Graphics programming, Mandelbrot - Julia set explorer, RayMax - Raytracer, OpenGL. Photos.
http://users.skynet.be/SwSh/
Mizanin, Marek - Zanir
3D graphic programs using OpenGL or Direct3D with source code (C++).
http://www.zanir.szm.sk/
Pentayya, Krishna - K Zone
Repository of 3D models. VRML tutorial. Algorithms, projects and papers.
http://www.btinternet.com/~krys1/
Roel z'n Boel
Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time).
http://www.xs4all.nl/~reije081/
Saeed
About. Gallery custom programs and 3DS MAX generated 3D graphics.
http://www.geocities.com/saeed_d2000/
Spontz Scene Group
A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS.
http://www.spontz.org/
Strulovitz, Nir
Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos.
http://www.geocities.com/doesitsnowinla/
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